Skip to main content

Your feedback on goals of software design

Please take a couple of minutes to give your feedback on this section. Would you like to see any additions, subtractions, or changes? How did you like the audio and video descriptions used in this section? I know they are not optimal, and I hope to improve them, but it will really help me if I get feedback on exactly what should be improved to make the course more effective for you.



Note: This post was originally posted on my blog at http://www.adaptivelearningonline.net

You will find below comments from the original post


COMMENT:
AUTHOR: Rashmi
DATE: 10/18/2006 05:50:25 PM
Sir could you please explain the difference between inheritance and composition through an example code



COMMENT:
AUTHOR: Parag
DATE: 10/20/2006 01:16:47 PM
Thanks for the suggestion. I will add an example to the blog post. Till then, here is a quick code sample.

//this class uses inheritance. Guitar inherits
//from MusicalInstrument
public class Guitar extends MusicalInstrument {
//...
}

//this is an example of composition. The class
//Car is composed of several instances of the
//class Wheel
public class Car {
Wheel wheels[];
//...
}

When a class has other class(es) as instance or class variables then a composition relationship is established between them.
Composition also allows code reuse. In the above example the class Car can invode methods of Wheel thus acheiving functionality without impemented it in it's own class.

Notice the relationship between the classes in both the examples.
A Guitar IS-A MusicalInstrument.
We typically use inheritance when there is an IS-A relationship between two classes.
A Car HAS Wheel(s)
We typically use composition between classes that have a HAS-A or HAS relationship.

now before I wrap up, a couple of questions. Why is it incorrect to use inheritance when there is a HAS-A relationship between two classes. More specifically why should we avoid...
public class Car extends Wheel {}

Here is a very good link that explains the concept in detail:
http://www.artima.com/designtechniques/compoinh.html

--
Parag

Comments

Popular posts from this blog

Running your own one person company

Recently there was a post on PuneTech on mom's re-entering the IT work force after a break. Two of the biggest concerns mentioned were : Coping with vast advances (changes) in the IT landscape Balancing work and family responsibilities Since I have been running a one person company for a good amount of time, I suggested that as an option. In this post I will discuss various aspects of running a one person company. Advantages: You have full control of your time. You can choose to spend as much or as little time as you would like. There is also a good chance that you will be able to decide when you want to spend that time. You get to work on something that you enjoy doing. Tremendous work satisfaction. You have the option of working from home. Disadvantages: It can take a little while for the work to get set, so you may not be able to see revenues for some time. It takes a huge amount of discipline to work without a boss, and without deadlines. You will not get the benefits (insuranc...

Testing Groovy domain classes

If you are trying to test Grails domain class constraints by putting your unit test cases in the 'test/unit' directory, then your tests will fail because the domain objects will not have the 'valdate' method. This can be resolved in two ways: Place the test cases inside test/integration (which will slow things down) Use the method 'mockForConstraintsTests(Trail)' to create mock method in your domain class and continue writing your test cases in 'test/unit' What follows is some example code around this finding. I am working on a Groovy on Grails project for a website to help programmers keep up and refresh their skills. I started with some domain classes and then moved on to write some unit tests. When we create a Grails project using grails create-app , it creates several directories, one of which is a directory called 'test' for holding unit tests. This directory contains two directories, 'unit', and 'integration' for unit and ...

Planning a User Guide - Part 3/5 - Co-ordinate the Team

Photo by  Helloquence  on  Unsplash This is the third post in a series of five posts on how to plan a user guide. In the first post , I wrote about how to conduct an audience analysis and the second post discussed how to define the overall scope of the manual. Once the overall scope of the user guide is defined, the next step is to coordinate the team that will work on creating the manual. A typical team will consist of the following roles. Many of these roles will be fulfilled by freelancers since they are one-off or intermittent work engagements. At the end of the article, I have provided a list of websites where you can find good freelancers. Creative Artist You'll need to work with a creative artist to design the cover page and any other images for the user guide. Most small to mid-sized companies don't have a dedicated creative artist on their rolls. But that's not a problem. There are several freelancing websites where you can work with great creative ...