A few days back I was reading an article on Coding Standards. There are a few articles and even books available on this topic. Following coding standards consistently, I believe is very important for a software development team. Coding standards are not written in stone. They are guidelines for making software code more readable. Like most guidelines they can be, and usually are customized for individual teams. Most teams have well defined ways in which they structure their code and name variables, methods, classes, etc. The specific standard a team adopts is not as important as the practice of ensuring that the entire team adheres to the same standard.
Photo by Helloquence on Unsplash This is the third post in a series of five posts on how to plan a user guide. In the first post , I wrote about how to conduct an audience analysis and the second post discussed how to define the overall scope of the manual. Once the overall scope of the user guide is defined, the next step is to coordinate the team that will work on creating the manual. A typical team will consist of the following roles. Many of these roles will be fulfilled by freelancers since they are one-off or intermittent work engagements. At the end of the article, I have provided a list of websites where you can find good freelancers. Creative Artist You'll need to work with a creative artist to design the cover page and any other images for the user guide. Most small to mid-sized companies don't have a dedicated creative artist on their rolls. But that's not a problem. There are several freelancing websites where you can work with great creative ar